Since 2024, I've been leading product design at Codedex, an early-stage startup that's building a platform to make learning to code feel as fun and immersive as playing an RPG game.
I'm the first and only designer within a super tiny team of <10 employees, which means I've worked on shipping everything under the sun... in addition to taking on the role of a PM and defining product direction.
It's been a journey! And it's been a wild design exercise in working with super tight resources to still bring artistry, storytelling, and fun back to the web.


Some highlights:
- July 2024: Establishing Codédex's first ever design system, featuring custom pixel art inspired UI elements (hacked together with CSS tricks by yours truly)
- Dec 2024: Implementing changes to increase new user signups by 8% and launched an onboarding experience with an 86% completion rate
- Jan 2025: Designing on-site community features, such as discussion channels, leaderboards, and a platform for participate in community coding challenges
- April 2025: Designing a gamified, tamagotchi-inspired feature for committing to a 30 day learning challenge
- Jan-July 2025: Working with my friend MeeNa Ko to create new, world-building, pixel art animations for our landing page and a few of our most popular courses (including much of the art in this page)
- July 2025: Systematizing the design of the learning environment to reduce bug reports, fix navigation issues, convey learning progress, and add moments for immersive storytelling as part of our v1.0 launch
- September 2025: Scoping, designing, and testing an integrated AI-powered learning experience that includes an code evaluation system and a help feature personalized to the lesson context and the user's code.
- November 2025: Designed a character customizer that allows learners to create unique, pixel art avatars using spritesheets and color swapping.